3dsmax-3d-woodenbox-model-tutorial1
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[2]-Select the object and convert into the editable poly
Select the edges mode and select the edges likes this in the top and front view port

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[3]-Now apply the extrude edges and use the following setting
Your object should like this

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[4]-Create two boxes with the following size
Set the boxes like this

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[5]-Select the chamfer box and click on the Boolean button
Boolean the object likes this

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[6]-Now your object should like this

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[7]-Create a four cylinder with the following size
And set like this

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[8]-Select the chamfer box and now Boolean it

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[9]-Now your object should like this

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[10]-Create a rectangle with the following size
Open the rendering palette and use the following setting
Now create a rectangle like this top view port

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[11]-Click on the line button and create a line like this in the left view port
With the same rendering palette setting using above step
Set the two small sphere also

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[12]-Now create a two chamfer box with the following size

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[13]-Now this time create a two chamfer box and set like this

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[14]-Open the material widow and click on the diffuse map button
Select the bitmap option now pick the two wood jpg one by one
Now assign to the objects

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[15]-Again make a brown material also

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[16]-This is the Final Image after render the perspective view port

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Source:php2k.co

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